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Deck Simplification


Deck simplification is the process of identifying the unique hands in a video poker game which can be used to completely and accurately represent all possible starting hands. Only these unique hands need to be analyzed, which greatly reduces the time needed to analyze a game. A simplification is possible for every video poker game, although some games are less simple than others.

The first thing you have to do is separate ranks from suits, and begin identifying the unique rank patterns. In order to determine these, it is necessary to figure out the possible combinations for each of the following core hand types:
  1. Five of a Kind
  2. Four of a Kind
  3. Full House
  4. Three of a Kind
  5. Two Pair
  6. One Pair
  7. No Pair
I call these "core hand types" because they refer only to the ranks, before taking suits or wild cards into consideration. Very few games allow for Five of a Kind as a core hand type, because the core hand type does not necessarily correspond to how a particular hand will be scored in the game. For example, 22233 has a core hand type of Full House, even in Deuces Wild, despite the fact that it would be scored as Five of a Kind during gameplay.

Each core hand type has its own set of rank patterns, each of which makes use of a specific number of ranks. Five of a Kind hands have only one rank, repeated five times. Four of a Kind hands make use of two ranks, one for the Quads and one for the Kicker. Full House is similar - one rank for the Three of a Kind and one rank for the Pair. Three of a Kind hands have three ranks, one for the Trips and two for each of the Kicker cards. Two Pair hands have three ranks, one for each Pair and one for the Kicker. One Pair hands have four ranks, the Pair and three Kickers. No Pair hands have five ranks, each of which must be different (otherwise it would be a different core hand type).

Looking at each core hand type individually, it is now possible to identify the unique suit patterns which can exist for every rank pattern within that core hand type. I indicate suit patterns using an ABCD notation as follows: "A" refers to whichever of the four suits appears first; "B" refers to whichever of the three remaining suits appears second; "C" refers to whichever of the two remaining suits appears next in the hand, and "D" therefore refers to the last suit. For example, consider a hand which has five distinct ranks, such as 23456. The suit pattern AAABB can represent all of the following permutations:
  1. A = Clubs, B = Diamonds
  2. A = Clubs, B = Hearts
  3. A = Clubs, B = Spades
  4. A = Diamonds, B = Clubs
  5. A = Diamonds, B = Hearts
  6. A = Diamonds, B = Spades
  7. A = Hearts, B = Clubs
  8. A = Hearts, B = Diamonds
  9. A = Hearts, B = Spades
  10. A = Spades, B = Clubs
  11. A = Spades, B = Diamonds
  12. A = Spades, B = Hearts
Accordingly, AAABB has a suit multiplier of 12 because there are 12 permutations of how any two suits can be arranged. Every suit pattern has its own multiplier which corresponds to the number of combinations and/or permutations possible. When analyzing a hand, its expected value is multiplied by this multiplier before being added to the total expected value of the game.

The type of suit patterns available for each rank pattern changes if wild cards are present in the game. For example, you don't treat the four Deuces in Deuces Wild as having the same suits as the rest of the cards. Instead, they need to be treated as four cards which all have the same suit, and that this suit is different from the regular four suits. This actually results in fewer unique patterns, but this savings is virtually cancelled out by the increased time required to score a hand.

In the Programming tab of each video poker game analyzer you can find the formulas to calculate the number of rank combinations for each core hand type, as well as the actual suit patterns for each rank combination (they all use the ABCD notation, unless otherwise specified). The following table shows how many unique and total hands there are for each type of game, and how much processing time is saved by eliminating redundant hands:

Type of Game Unique Hands Total Hands Reduction in Processing Time
Black Jack Bonus Poker 327,248 2,598,960 87.4085%
Deuces and Joker 115,751 2,869,685 95.9664%
Deuces Wild 102,359 2,598,960 96.0615%
Double Down Stud (Deuces Wild) 13,392 270,725 95.0533%
Double Down Stud (Double Joker) 18,356 316,251 94.1957%
Double Down Stud (Regular Games) 16,432 270,725 93.9304%
Double Down Stud (Single Joker) 18,187 292,825 93.7891%
Double Joker Poker 152,646 3,162,510 95.1733%
Five Aces Poker 150,879 2,869,685 94.7423%
Five Joker Poker 152,829 4,187,106 96.3500%
Four Joker Poker 152,828 3,819,816 95.9991%
Jackpot Deuces 347,725 2,598,960 86.6206%
Jacks or Better (Gamesys Progressive) 457,235 2,598,960 82.4070%
Louisiana Double 150,891 2,869,685 94.7419%
Lucky Suit Poker 543,881 8,259,888 93.4154%
One-Eyed Jacks 700,544 2,598,960 73.0452%
Pick 'em Poker (Deuces Wild) 75,865 1,624,350 95.3295%
Pick 'em Poker (Regular Games) 93,769 1,624,350 94.2273%
Regular Games 134,459 2,598,960 94.8264%
Royal Diamonds 457,235 2,598,960 82.4070%
Single Joker Poker 150,891 2,869,685 94.7419%
SupaJax 150,891 2,869,685 94.7419%

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